Most things we create will not matter. This book is about creating things that do, from a master innovator who brings science and art together in his cutting-edge labs.
Though the writing gets mired from time to time in esoteric philosophical language, this contribution to the literature of idea development is significant in that it provides practical guidelines along with timely observations. Combined with the already fervent emphasis on STEM (or STEAM, as the case may be) in today’s curriculum, this title will prove to be sustaining and relevant.
Thought-provoking ... In talking about creativity and furthering it, Edwards prefers suggestions to hard rules, though some working principles can be adduced ... A stimulating book, to be read and pondered as one might a set of cards from Brian Eno.