Isobel—the Queen of the medieval rave-themed VR game Sparkle Dungeon—is an ideal candidate to learn the secrets of 'power morphemes', or unnaturally dense units of meaning that warp perception when pronounced skillfully. But Isobel's reputation makes her the target of a strange resistance movement led by spell-casting anarchists, who may be the only thing stopping California over the edge of a terrible transformation.
Maddy's explosive entrance cuts the novel's brake lines, pitching readers into a madcap adventure of magic and mayhem. Moore has produced a frenetic romp that makes up for its lack of depth with a whole lot of fun. Although Isobel never entirely comes together as a three-dimensional character, her funk-infused narration does a good job of fleshing out her supporting cast. Glitter-bombed popcorn fiction at its finest.
Scotto Moore’s Battle of the Linguist Mages...is absolutely wild, a wacky dance battle of a book with a wry, grounding edge ... This is a stand-alone novel with material enough for six, leaping from rung to rung of an escalating plot like—well, like a video-game character parkouring her way through an auto-runner. By the halfway point, it had blown my mind twice and accumulated such cavalcades of incident that I couldn’t fathom where it had left to go—but it found places, and it went there. Hyperbole is Moore’s organizing principle, and puncturing it with granular mundanity is his applied mathematics; the result is an audacious, genre-bending whirlwind.
Treating it as a philosophical treatise or a searing critique of contemporary politics would discount the fact that it’s also a riveting romp of an adventure ... Battle of the Linguist Mages reads like Noam Chomsky and Judith Butler conceived a metaphorical child while high on LSD and blasting Skrillex in a basement. It is hilarious and irreverent, and it relishes the intrinsic ridiculousness of real-life mages and superheroes training in a video game that’s a cross between Kingdom Hearts and Beat Saber. In blindingly inadequate words, Battle of the Linguist Mages is, conceptually, very dense ... the most fascinating element is the deftness with which Moore crafts a fantasy epic about characters who role-play fantasy epics. Lying beneath endless music puns, pointed re-creations of Angeleno excess and cynicism about the modern-day celebrity cult is an impressive narrative self-awareness, an acknowledgment of every trope that Moore uses to render the reasonably straightforward core plot (discovery of magical talent, training montage, quest to save the world) as subversive.